File converter  /  Images  /  PFM

Online PFM converter

Converting pictures and photos to pfm format is simple and free with our online converter.

How to convert a pfm file?

Step 1

Upload file

You can select the file you want to convert from your computer, Google Drive, Dropbox or simply drag and drop it onto the page.
Step 2

Select «to art»

Choose art or any of the other 200+ supported formats you'd like to convert to.
Step 3

Download your art file

Please wait for the conversion to complete, then click on the download button to obtain your converted file in the art format.

Best pfm converter tool

Convert art Fast and easy

Simply drag and drop your art files onto the webpage, and you'll be able to convert them to over 250 different file formats, all without having to register, provide an email address, or include a watermark.

Secure art Conversion

As soon as you upload your art files, we instantly delete them. Converted files are then deleted after 24 hours. Furthermore, we ensure that all file transfers are secure through advanced SSL encryption.

No Software Installation Required

You don't have to go through the hassle of installing any software. We handle all art conversions in the cloud, which means that none of your computer's resources will be used in the process.

pfm

Extension.pfm
Category🔵 images
Description🔵 PFM (Portable Float Map) is a grayscale or RGB image file format that stores pixel data as floating-point values. It was developed by Microsoft for use in printing and is commonly used in desktop publishing and graphics applications.
Technical details🔵 The PFM format consists of two parts: a header and pixel data. The header contains information about the image, such as its size, color depth, and other parameters. The pixel data is stored as a series of floating-point values in row-major order, with each value representing the intensity of a single pixel. PFM files can be either grayscale or RGB. Grayscale images are stored as a single channel of floating-point values, while RGB images are stored as three channels of floating-point values, one for each color channel (red, green, and blue).